Okay, I’m gonna stop talking about the stupid meia puppet, I swear to god… Okay, I lied, but not right now. So Tim Schaffer, a well respected game designer (At the time), who made may games like the Monkey Island franchise, dia of the Tentacle, and Grim Fandango. But it was clear he had the ambition to do mais than just that. And more, he did do. An open world game with a-list actors and a huge soundtrack of licensed music. And that game was Brutal Legend.
The game follows Not-Jack Black, Eddie Riggs as he enters a mythical world of heavy metal torn por war, and now joins a resistance army in order to overthrow the evil armies that take over this world. This was back in my heavy metal phase, since I grew up with a brother and mother who were big into that genre, so I listened to a lot of Ozzy, Led Zeppelin, and other bands. And this game was the game that really gave me my fill of that genre. A massive soundtrack of heavy metal tracks of different subgenres, with a world heavily inspired por the design of metal album covers. Not only that, but the cast of characters is great. Sure, Jack Black, Hollywood’s favorito big boy, is always fun, but then you got the voice talent of Jennifer Hale, Lemmy Kilmister, Rob Halford, Lita Ford, and Ozzy Osbourne. You better believe I was all over this game. But then we get to the thing that scared most people off, the war strategy missions. You got a stage, and so does the enemy. You must gather fãs and use them to purchase mais soldiers, as well as stage upgrades, but the enemy can do so as well. You have to do so and destroy the enemy base first. I hear a lot of people were not to interesting in these segments, but it could either be because of the massive amount of charm or just the fact that I ain’t a PC gamer to play other real time strategy games that I really enjoyed these parts. It’s real fun to get a massive army together and run right towards the enemy base. Sure, it feels like the player character has all the strength of my cucklord body, but it’s still fun to watch your army decimate an entire stage.
Brutal Legend was, sadly, not a big hit. And por that, I mean it sold so poorly, that it has ended up in bargain bins worldwide and EA refuses to do anything with it, cause of course they do. But if another Tim Schaffer game could get a sequel years later, then I will always have hope for Brutal Legend. Cause goddammit it, I gotta have something