posted by windwakerguy430
Now, this game came when PS3 was getting a fuckton of RPGs. Sure, Xbox had Fable 2, but that was only one RPG, whereas PS3 had a whole bunch. And slaughtering an entire village is only fun for so long. But, then came Infinite Undiscovery, XBox’s answer to the PS3 RPG’s. Like I said, this game was made por Square Enix, and if you remember that their other XBox RPG was Final fantasia XIII, you can easily understand why my hopes for this game weren’t too high. But, actually, the game is a lot of fun.
The game center’s around Capelle, a pathetic and cowardly flute player who is saved por a Valente girl named Aya, and she saves him because she mistakes him for Sigmund, who is known as the Liberator and is saving the world from the Order of Chains. The Order of Chains is a group that wants to connect large chains from the earth to the moon, in order to gain the power from the god that lives on it. However, when a chain is placed, monsters surround it and cause disaster wherever they go. What makes this game fun is the massive open world. It is easily one of the most beautiful games I have seen on the XBox, showing you large environments and a large landscape. I really amor this beautiful world to explore.
Now, lets talk about the characters. Of course you have Capelle, Aya, and Sigmund. Then there is Edward, who is jealous of Capelle because he gets mais attention from Sigmund then he does. Then there’s Eugene, who is a high priest. Then there’s Balbagan, who is a very heavy hitter. Than there is Rico and Rucha, and…. Well, they’re little kids, but they’re not as bad as most little kids in games, so that’s a plus. Then there’s Michelle, who is a very helpful nurse. Then there’s Gustav, who’s a FUCKING BEAR! Then there’s Komachi, who is a ninja. Then there’s Touma, also a ninja. Then there’s Vic……….. I don’t like him. Then there’s a bunch of other characters that are too much to count. Now, that’s all fine and good, but how does the story work. Well, to tell you the game, I need to point out a lot of parts of the game, so… there are minor spoilers.
So, once Capelle is saved por Aya, he then joins her, along with Sigmund, Edward, Eugene, and Balbagan, who are the only party members at the moment. Once you get to the camp, you are told that Aya is sick, and the only way to help her is for Capelle to carry her to the nearby village. This, however, is one of the bad mission designs. You are making us carry a major character, taking away our ability to fight at the moment, and we’re only ten minutos into the game. This is a problem because there is no sense of urgency or rush. You just run across a field, and avoid enemies. This would have been much better if it was done at a later portion of the game. But, running away from a giant dragon, I will admit, is pretty cool.
After Capelle gets Aya to the village, you will then be able to recruit Rico and Rucha. After that, you’ll have to help the village while Aya heals. You help them por going into the villages shrine and to find Rico and Rucha’s father, who is the village priest. Here is where I had to use a walkthrough. Once inside, you’ll find a door that tells you you need Bats Wings and Snake Fangs. Of course, you can’t just give the items to the door. You have to use Rico’s pinguim March spell to mind control an enemy to follow you to the door, and hope you get there in time before the spell wears off. After that, you will get to fight the games first boss. It’s not too hard, and not too challenging, so I’d say it’s okay, por first boss standards anyway.
After you finish your business here, you will then head to castelo Prevant. Once inside, you will have to fight an actual battle. It’s like something out of Lord of the Rings and I amor it. You also have to use catapults to knock down the door. This scene is just awesome and I amor it. Once inside the castle, you will then have to walk down a LONG corridor. I’m not joking when I say long. It actually took me half an hora to get through it. Sure, there were some interesting parts, but JESUS, you don’t have to have a castelo be all corridors.
After that, you recruit some new people, head to a different city, which really doesn’t have you do much, and then you head to Oradian Drifts, which is a huge desert that acts as the seguinte overworld for you. Here, you will have to head to Fayel. But first, you get rid of a chain in Sapran. After that, on your way to Fayel, you run into the resident of Sapran, who exited the village when the chain was placed there. Capelle then agrees to escort them back to the village. Here is something that all gamers hate. It’s a little thing called…. Escort missions. Yep, I can hear you all screaming in horror. And this one is just as bad as other escort missions. You have to escort a bunch of villagers who walk at a snail's pace, and it really doesn’t help when you are attacked por multiple enemies at once. It can either be really boring or really annoying.
So, after you get done with that, you head to Fayel, not much happens, and then your on your way to castelo Valette. You have to go through Oradian Mountains. It is way too confusing to navigate and can get real tedious. Once you’re at castelo Valette, you’ll have to go through a series of puzzles, which are really creative (Most of the time) and can be real fun if you’re a puzzle fã like I am. After that, we get another boss fight, that I can’t talk about too much without spoiling the game, and that is the end…… Of disc one. This game came with two discs, so now we must mover on to the segundo disc. Here, you will have to head to Port Zala, which has a very interesting boss. Instead of killing the boss, you have to attack the Chain. I really like the turn of battle strategies in the segundo disc
After that, you head to Kolton, which is under attack por these monsters called Vermiforms. Capelle can’t attack them, and the party can’t see him. Here, you’ll have to play the flute to make him visible, so the party can attack him. I really like this idea, and it is pretty cool. After you killed the Vermiform, you will then see that Edward is sick (Sounds familiar to me), and you’ll have to get him some medicine. Then we meet Vic……………………………. Then we mover to the Cobasna Timberlands. I fucking hate the Timberlands. Everywhere you walk is either filled with enemies that are so goddamn tenacious and will chase you, even when you don’t want to fight them, or you’ll end up at a mist that will teleport you to some aleatório fucking spot in the Timberlands, and you may end up back at the fucking beginning, forcing you to go through all the shit again. Also, the enemies respond whenever you walk away from the area, so this is where the respawning enemies becomes a problem. After you finally get out of there, you will then find the guy you need, head back through the FUCKING TIMBERLANDS, and then heal Edward.
After that, you must head through the FUCKING TIMBERLANDS and head to Dias.
Now, if you’ve played the game, you may be noticing that I left out Halgita. That’s because I can’t talk about it without either spoiling the game, or not finding anything of interest to talk about. Now, after you leave the FUCKING TIMBERLANDS, you will then make it to Dias, which is a cave filled with large spiders. You know, the enemy that seems to be in every RPG. After that, you will cut another chain, and then you head back to Fayel, and then the Lunar Rain- WOAH! I’m gonna stop right there. You see, this is the part that is basically spoiler central. If I talk about everything here, I will spoil so much. So, I am just going to skip this part, and mover on to something else. Something like… Dragons. Yeah, you fight a dragon…. and it’s kind of annoying, to be honest. But, after that, you then head to the final level of the game, and that is the Underwater Palace… And this is where the game becomes unforgiving. Up to this point, you had a fair amount of save points, and was able to stock up on equipment easily. In the Underwater Palace, there is no such thing as that. Here, you will have to fight three recycled bosses in a row, which are real hard, or just take too long. The only original boss is this guy who is really hard to kill, and takes far too many hits to kill. I’m not kidding when I say the Order of Chains leader has less health than this guy. And if you die once, you’re going a LONG way back. So, you better stock up on a lot of equipment and you better be a high level. Trust me, you’ll need it. After that, we have to fight four other bosses, except these ones aren’t recycled.
After you have fought all these bosses, you will reach the final boss. I won’t spoil anything for you… But I will say this boss is basically the Shao Kahn of RPGs. Okay, maybe I just suck, but this guy is real hard. He has these shields that have to be destroyed before you can attack him. But you can’t hit them when their spinning, and he will always shooting lighting bolts at you, and he will even send shadow clones of your party members. And whatever your party members level is, then that is exactly what the clones level is. This makes trying to kill them insanely difficult. It’s best you heal a LOT, and try to kill them before they kill you. After the shields are destroyed, you will have to destroy mais SHIELDS! Here, he will shoot heat seeking lightning bolts, large fireballs, energy balls that suck you in, and lasers. FUCKING LASERS! After you destroy the shields, you can finally attack him… But not too much. He only has one attack now, and that is to launch meteors at you. But let me tell you, if you let yourself get caught in those meteors, you can just head right down to the courthouse, and have your name legally changed to Fucked, because that is exaclty what you are if you get caught in those meteors.
Yeah, it’s no doubt that this game has its flaws, like confusing riddles, tedious levels, cheap bosses, THE FUCKING TIMBERLANDS, and… well, Vic, but the game is actually amazing. The story may be confusing at first, but once you understand it, it’s actually kinda good. The gameplay is also really fun for RPG lovers, and, like I said before, the environments in the game are just beautiful. I can’t think of a mais beautiful RPG- Well, that’s a lie, I can, but still. It’s beautiful. It’s not a game for everyone, I understand that, but if you amor RPGs, then this is the game for you. And it’s an RPG that is certainly worth mais of your time and money, and Final Fucktasy XIII. But, hey, that’s only my opinion. What’s Your Take