1) you can name all the gods
2) you say oblivion instead of god when surprised
3) you have a very long argument about the war and whos side should you take
4) you start yelling at the characters though the tv like its a sports game
5) you get emotionally attached to the characters
6) you know the history of all the holds off the topo, início of you're head
7) you have a fight about how a vampire or werewolf is better
8) you have a fight about some of the decision you made in the game
9) you tell you friends to worship a certain god
2) you say oblivion instead of god when surprised
3) you have a very long argument about the war and whos side should you take
4) you start yelling at the characters though the tv like its a sports game
5) you get emotionally attached to the characters
6) you know the history of all the holds off the topo, início of you're head
7) you have a fight about how a vampire or werewolf is better
8) you have a fight about some of the decision you made in the game
9) you tell you friends to worship a certain god
Best Destruction Gear:
Master Destruction Robes/Daedric Armor Of Peereless Destruction.
Daedric/Ebony/Dragon capacete of Pereless Destruction.
Hands: Ebony/Daedric/Dragon Gauntlets Of Extra Magic +21.
Feet: Ebony/Daedric Boots Of Resist Frost.
Other: colar (-10 cost), Ring (-10 cost)
Standing Stones: Atronach Stone (+50 Magicka, absorb 50% spells, Magicka regens at -50%.)
Apprentice Stone: (Magicka regens 2x faster, but twice as vulnerable to spells.) *•But with armor that doesn't really matter!*•
Master Destruction Robes/Daedric Armor Of Peereless Destruction.
Daedric/Ebony/Dragon capacete of Pereless Destruction.
Hands: Ebony/Daedric/Dragon Gauntlets Of Extra Magic +21.
Feet: Ebony/Daedric Boots Of Resist Frost.
Other: colar (-10 cost), Ring (-10 cost)
Standing Stones: Atronach Stone (+50 Magicka, absorb 50% spells, Magicka regens at -50%.)
Apprentice Stone: (Magicka regens 2x faster, but twice as vulnerable to spells.) *•But with armor that doesn't really matter!*•
Skyrim Warrior Tips!
Warrior: Strong Fighting Character.
Weapons: War Axes, War Hammers, Axes,Swords,Great Swords, Maces, Battle Axes.
Apparel:Heavy Armour,Gauntlets, Helmets, Boots, Sheilds.
Useful Potions: Fortify Heavy Armour, Poisons, Fortify Block, Fortify Carry Weight, (Restore Stamina, Health for all types of characters).
Useful Enchantments: Fortify Carry Weight, Fortify Block, Fortify Two/One Handed, (Fortify Stamina and Health for all types of characters).
Useful Spells: Destruction, Conjuration, Illusion.
Useful Shouts: Unrelenting Force, Marked For Death, Storm Call, Call Dragon, Call Of Valor, fogo Breath, Frost Breath, Disarm, Become Ethernal, Dragonrend, Whirlwind Sprint.
mais Tips: Warriors always need stamina potions. You can use bows and magic as a backup. Many warriors live at 'Solitude' and 'Whiterun'. enchant jewellery, weapons and apparel. (Improve weapons and apparel at forges.)
Warrior: Strong Fighting Character.
Weapons: War Axes, War Hammers, Axes,Swords,Great Swords, Maces, Battle Axes.
Apparel:Heavy Armour,Gauntlets, Helmets, Boots, Sheilds.
Useful Potions: Fortify Heavy Armour, Poisons, Fortify Block, Fortify Carry Weight, (Restore Stamina, Health for all types of characters).
Useful Enchantments: Fortify Carry Weight, Fortify Block, Fortify Two/One Handed, (Fortify Stamina and Health for all types of characters).
Useful Spells: Destruction, Conjuration, Illusion.
Useful Shouts: Unrelenting Force, Marked For Death, Storm Call, Call Dragon, Call Of Valor, fogo Breath, Frost Breath, Disarm, Become Ethernal, Dragonrend, Whirlwind Sprint.
mais Tips: Warriors always need stamina potions. You can use bows and magic as a backup. Many warriors live at 'Solitude' and 'Whiterun'. enchant jewellery, weapons and apparel. (Improve weapons and apparel at forges.)
The Elder Scrolls told of Their Return.
The Empire of Tamriel is on the edge.
The High King of Skyrim has been murdered.
Alliances form as claims to the trono are made.
In the midst of this conflict, a far mais dangerous, ancient evil is awakened.
Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.
The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.
From "http://www.elderscrolls.com/skyrim/"
The Empire of Tamriel is on the edge.
The High King of Skyrim has been murdered.
Alliances form as claims to the trono are made.
In the midst of this conflict, a far mais dangerous, ancient evil is awakened.
Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel.
The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.
From "http://www.elderscrolls.com/skyrim/"